About the Designer, his cat, and his life

The Designer’s Path: What Drives Me?

One of the projects in my high school careers class had us select a job and company to research about. I chose to present a Gameplay Programmer at Ubisoft. My understanding of the role at the time was a person that helps create a better experience for the player.

A few years later I discovered 2 things: coding was not how I wanted to create meaningful experiences, and that the role I was interested in all along, happened to be that of a UX Designer!

Researching more about the role and responsibilities of a UX Designer made me interested in the field and what the work really meant. Designing experiences for people.

What connects me so personally to designing for games specifically was due to a family friend, Russell. Russell was the one who introduced me to gaming when I was in elementary school, buying my family a Nintendo Wii, and countless games.

After becoming blind, he could no longer play games comfortably on his own and then he unfortunately passed a couple years after. When I saw on the news in 2020 that a gamer, without sight, was able to beat The Last of Us Part 2 without sighted assistance, I was overcome with emotion and wished that Russell could have been here to experience this. After that, my drive to become a UX Designer and create games with amazing accessibility started.

Joining Ubisoft and working with great mentors, I’ve learned so much invaluable knowledge about UX Design and accessibility. Everywhere I work, I will always strive to learn more and apply what I’ve learned to create truly meaningful experiences.

The Designer’s Cat: The Cat that keeps me sane

Jojo Mojo Lee is the name.

She dines on the fanciest of Tiki Cat After Dark flavors and takes naps wherever she pleases. No doors are allowed to be closed and playtime must be given when demanded.

Jojo joins my meetings by jumping on the back of my chair. Acting as a supervisor.

At only 4 years old, she struts around the house like she owns the place…because she might as well with the way she gets whatever she wants.

The Designer’s Life: Interests and Facts

In the form of a Q&A list!

    1. Gaming, of course gaming

    2. Onewheeling! (it’s an electric unicycle)

    3. Building and learning more about how computers work

  • Bonanza Bros! Although it's a Sega Genesis game, I played it on the PS2 on the Sega Classics disk

  • I actually can't listen to anything with lyrics while designing so it mostly consists of movie soundtracks! The Imitation Game and Grand Budapest Hotel soundtracks are some of my faves

  • Charmander. Always Charmander.

  • Before UX Design I was a freelance Graphic Designer AND Script Supervisor

    1. The Last of Us

    2. Bioshock Infinite

    3. Life is Strange

    1. Valorant

    2. Dead by Daylight

    3. Payday 2

    1. Grand Budapest Hotel

    2. Get Out

    3. The Matrix

    1. Hannibal

    2. Fleabag

    3. Bojack Horseman

  • (I love horror movies)

    1. The Texas Chainsaw Massacre

    2. Alien

    3. The Shining

    1. Crying in H-Mart by Michelle Zauner

    2. Every Tool's a Hammer: Life Is What You Make It by Adam Savage

    3. When Breath Becomes Air by Paul Kalanithi